Changelog

Always shipping

Every update to every DirkScripts script, as it ships. The same changelog your server shows inside Config Studio.

17updates in 90 days
12 days agosince the last update
75releases logged
17 updates in the last 90 daysUpdates per week
MayJunJulAugSeptOctNov
Fishing Sim V2v2.1.821 Oct 2026 · 12 days ago

No more rod stuck on your character after the rod menu.

Fixes 2Changes 1
Fixes
  • No more rod stuck on your character after the rod menu. Opening the rod menu twice in quick succession could leave a second display rod attached sideways to the player after the menu closed, until they reconnected. The menu now opens once at a time and cleans up after itself.
  • Fitting or removing a part can no longer get stuck on "Busy". If something went wrong part-way through fitting or removing a reel, line, hook, bait or weight, every later try answered "Busy" until the player reconnected. That lock is now always released.
Changes
  • Script Studio is now called Config Studio, matching dirk_lib.
Fishing Sim V2v2.1.615 Sept 2026 · a month ago

The self-tests now ship with the download.

Fixes 1
Fixes
  • The self-tests now ship with the download. Run dirktest dirk_fishing from the server console while logged in on a character.
Libraryv1.3.715 Sept 2026 · a month ago

Warning when an anti-cheat may block settings.

New 2Fixes 2Performance 1
New
  • Warning when an anti-cheat may block settings. If a known anti-cheat is running, the console names what to whitelist (events starting __dirk_cb); guide at docs.dirkscripts.com/resources/dirk-lib/anticheats.
  • A self-test for blocked events. Shortly after a character loads, the client checks it gets a reply; if not within ten seconds, F8 says so, names the anti-cheat if found and links the fix.
Fixes
  • The screen no longer stays blurred after using a map picker. The blur now clears when the panel closes instead of lasting until a relog.
  • Progress-bar props no longer doubled on servers running ox_lib. Only one prop now spawns when both libraries are installed.
Performance
  • Lighter on ESX and framework calls. dirk_lib now only reacts to the ESX player data it actually uses, and fetches the framework object once instead of on every access.
Fishing Sim V2v2.1.512 Sept 2026 · a month ago

Update dirk_lib first.

Requires 1Changes 2Fixes 2
Requires dirk_lib 1.3.6
  • Update dirk_lib first. Weight and distance units now come from dirk_lib's shared settings, and this build reads them from there.
Changes
  • Units moved to dirk_lib. Weight and distance units now live in dirk_lib → Basic and apply to every dirk script. Your existing choice carries across automatically.
  • More self-tests in dirktest dirk_fishing. They check units, that level changes reach the screen, and that removing list rows survives a restart.
Fixes
  • Your fishing level on screen stays up to date. Level and progress now read straight from your live skill, with no reconnect needed.
  • Currency and units now show correctly on fishing's screens. A server set to EUR no longer shows $ in the book.
Libraryv1.3.612 Sept 2026 · a month ago

A first-open setup for Script Studio.

New 2Fixes 6
New
  • A first-open setup for Script Studio. The first time an admin opens it, it asks for language, currency symbol and units (suggested from the language) and offers a theme.
  • One weight and one distance unit for every dirk script. Set them once in dirk_lib's Basic settings; fishing's own unit settings are carried over automatically.
Fixes
  • Emptying a list in Script Studio now sticks. Deleting every entry in a list and saving no longer brings the shipped defaults back on the next refresh.
  • Saving now confirms it worked. A successful save shows a green Saved, and the prompt to save only appears while there are staged changes.
  • More of the panel is translated. The unsaved-changes and problem counts, the Add button under every list and the delete confirmation are now in all thirteen languages.
  • Shared settings now reach every script. Currency, units, language, server name and logo set in dirk_lib now apply everywhere, so a EUR server no longer shows $.
  • Safer config upgrades. Moving a stored config to the new format can no longer leave a script running on half its settings, and the console says so if it fails.
  • Clearer console message when settings never arrive. The client keeps retrying, and the console explains that silence usually means an anti-cheat or event filter is dropping it.
Fishing Sim V2v2.1.410 Sept 2026 · a month ago

The fish, gear and Players screens now follow your language.

Fixes 2
Fixes
  • The fish, gear and Players screens now follow your language. Species search, filters, Add fish, rarity and water chips and the Players labels now translate in all thirteen languages.
  • Every field inside a list row now translates. Fish, zone, store and gear editors, including Base Price Per Unit and the editor tabs, now show in your language.
Fishing Sim V2v2.1.310 Sept 2026 · a month ago

The Controls section and Players screen now translate.

Fixes 1
Fixes
  • The Controls section and Players screen now translate. Both are now translated in all thirteen languages.
Fishing Sim V2v2.1.210 Sept 2026 · a month ago

Fishing is now fully translated into Japanese.

New 1
New
  • Fishing is now fully translated into Japanese. This covers the in-game UI and the whole settings panel. Set it in Script Studio → dirk_lib → Basic (needs dirk_lib 1.3.2).
Libraryv1.3.510 Sept 2026 · a month ago

The Admins page is now fully translated.

Fixes 1
Fixes
  • The Admins page is now fully translated. Its explanations, the Can edit / View only badges, the scope pill and the added-by line are now in all thirteen languages.
Libraryv1.3.410 Sept 2026 · a month ago

The row editor now translates its own tabs.

Fixes 1
Fixes
  • The row editor now translates its own tabs. Tab names and the from-inventory hint follow your language instead of showing GENERAL / STATS in English.
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