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Straight from the changelog, the same one Config Studio shows in game.

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17 updates in the last 90 daysUpdates per week
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Fishing Sim V2v2.1.821 Oct 2026 · 2 days ago

No more rod stuck on your character after the rod menu.

Fixes 2Changes 1
Fixes
  • No more rod stuck on your character after the rod menu. Opening the rod menu twice in quick succession could leave a second display rod attached sideways to the player after the menu closed, until they reconnected. The menu now opens once at a time and cleans up after itself.
  • Fitting or removing a part can no longer get stuck on "Busy". If something went wrong part-way through fitting or removing a reel, line, hook, bait or weight, every later try answered "Busy" until the player reconnected. That lock is now always released.
Changes
  • Script Studio is now called Config Studio, matching dirk_lib.
Fishing Sim V2v2.1.615 Sept 2026 · a month ago

The self-tests now ship with the download.

Fixes 1
Fixes
  • The self-tests now ship with the download. Run dirktest dirk_fishing from the server console while logged in on a character.
Libraryv1.3.715 Sept 2026 · a month ago

Warning when an anti-cheat may block settings.

New 2Fixes 2Performance 1
New
  • Warning when an anti-cheat may block settings. If a known anti-cheat is running, the console names what to whitelist (events starting __dirk_cb); guide at docs.dirkscripts.com/resources/dirk-lib/anticheats.
  • A self-test for blocked events. Shortly after a character loads, the client checks it gets a reply; if not within ten seconds, F8 says so, names the anti-cheat if found and links the fix.
Fixes
  • The screen no longer stays blurred after using a map picker. The blur now clears when the panel closes instead of lasting until a relog.
  • Progress-bar props no longer doubled on servers running ox_lib. Only one prop now spawns when both libraries are installed.
Performance
  • Lighter on ESX and framework calls. dirk_lib now only reacts to the ESX player data it actually uses, and fetches the framework object once instead of on every access.
Fishing Sim V2v2.1.512 Sept 2026 · a month ago

Update dirk_lib first.

Requires 1Changes 2Fixes 2
Requires dirk_lib 1.3.6
  • Update dirk_lib first. Weight and distance units now come from dirk_lib's shared settings, and this build reads them from there.
Changes
  • Units moved to dirk_lib. Weight and distance units now live in dirk_lib → Basic and apply to every dirk script. Your existing choice carries across automatically.
  • More self-tests in dirktest dirk_fishing. They check units, that level changes reach the screen, and that removing list rows survives a restart.
Fixes
  • Your fishing level on screen stays up to date. Level and progress now read straight from your live skill, with no reconnect needed.
  • Currency and units now show correctly on fishing's screens. A server set to EUR no longer shows $ in the book.
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